He praised the action stunts, especially skydiving (which he called 'thrilling').
![just cause 2 mods thrusters mod just cause 2 mods thrusters mod](https://i.ytimg.com/vi/tSnP2eabaWw/maxresdefault.jpg)
Eurogamer 's Parkin agreed, adding that the tool was a mix of Spider-Man and Bionic Commando, but Game Informer 's Marchiafava thought that the mechanic and its precision exceeded both. The combined grappling hook and parachute was praised for facilitating and enhancing traversal and exploration. Ryan Davis of Giant Bomb praised the game for its defiance of physics, increasing player enjoyment. Just Cause 2 's action elements were widely praised. However, most content is identical across all platforms. The PlayStation 3 version allows the user to capture gameplay video and export it to the XMB or upload it to YouTube.
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The PC version runs on DirectX 10 hardware, and is incompatible with Windows XP. Since it is set in an open world, Avalanche co-founder Linus Bloomberg thought a long draw distance was essential to motivate players to explore the game world and the engine was modified to accommodate that feature. Unlike Just Cause, it was released only for seventh-generation consoles and its graphics were not limited by the restrictions of older consoles. The game runs on Avalanche Software's upgraded Avalanche Engine. Plot was not the primary focus of Just Cause 2, and the team took three to five months to create the story. The narrative remained light and the game was made into something intentionally 'silly' the team 'don't take ourselves or our game too seriously'. According to game director Magnus Nedfors, the team retained the first game's 'campy' tone. Although the game's plot was unconnected to Just Cause, it featured a more-experienced Rico as the protagonist.
![just cause 2 mods thrusters mod just cause 2 mods thrusters mod](https://i.ytimg.com/vi/Y0QlGtB2DrM/maxresdefault.jpg)
Hawaii and New Zealand also inspired the game world. The team chose the setting because they considered that its exoticism suited an action game. The game is set in Panau, described as an island with a variety of landscapes and cultures (including Japan, Thailand and the Malay Archipelago). The team refined the game's driving mechanics to make them feel more realistic. The game features a Hybrid Locking System, which make aiming easier, and a real-time destruction system. The team overhauled the artificial intelligence, improving enemy characters' reaction to player action and their environment. Another goal was to improve the game's combat and artificial intelligence, so action stunts would be easier to perform and the game's tactical element would increase. This density increased the connectivity between the faction and Agency missions.
![just cause 2 mods thrusters mod just cause 2 mods thrusters mod](https://i.ytimg.com/vi/QIEA_CzDLws/maxresdefault.jpg)
![just cause 2 mods thrusters mod just cause 2 mods thrusters mod](https://videogamemods.com/justcause2/wp-content/uploads/sites/4/cmdm/tmp/img_635_01.jpg)
They wanted to use the large open world to create rewarding quests and missions, dropping the first game's side missions in favor of faction missions, stronghold takeovers and race challenges to increase gameplay density (keeping players occupied, even when simply exploring the world). Shortly after the start of development, the team begin analyzing the first game's strengths and weaknesses with the intention of improving it. The team thought that although it had potential, it was an opportunity missed and described Just Cause 2 as a 'sequel waiting to be made'. The game's predecessor, Just Cause, was a moderate commercial success and received mixed reviews from critics. Just Cause 2 was developed by the Swedish Avalanche Studios, with Square Enix London Studios providing additional support.